ニュース Overwatch 2開発者はライバルを受け入れ、イノベーションを宣伝しています

Overwatch 2開発者はライバルを受け入れ、イノベーションを宣伝しています

Feb 24,2025 著者: Grace

マーベルライバル:オーバーウォッチ2に対する競争の脅威?

12月の発売以来、マーベルのライバルはオーバーウォッチと頻繁に比較されてきました。どちらも、驚くほど似たメカニズムを備えた、無料の競争力のあるマルチプレイヤーヒーローシューターです。重要な違いは?マーベルのライバルはマーベルキャラクターを利用しています。どちらのゲームもライブサービスモデルに依存しており、プレイヤーのエンゲージメントを維持するために新しいキャラクターを紹介します。

マーベルライバルの爆発的な人気は、オーバーウォッチ2のプレーヤーベースの減少についての憶測を引き起こしました。オーバーウォッチの前例のないこの競争の景観は、Blizzardからの応答を促しました。

最近のGamesradarのインタビューで、Overwatch 2のディレクターであるアーロン・ケラーは、この新しい競争環境を認め、状況を「エキサイティング」と呼び、「別の方向」で確立されたオーバーウォッチの概念をとったことでマーベルのライバルを称賛しました。しかし、彼はまた、マーベルライバルの成功により、ブリザードはオーバーウォッチ2の「安全なプレイ」戦略を放棄することを余儀なくされたことを認めました。

Overwatch 2の応答:地震シフト

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これに対抗するために、Blizzardは2025年のOverwatch 2への大幅な変更を発表しました。これらには、予想される新しいコンテンツだけでなく、ヒーローの特典の導入や戦利品ボックスの物議を醸すリターンなどのコアゲームプレイの変更も含まれます。

これらの変更の成功はまだ見られていません。オリジナルのオーバーウォッチのデビューからほぼ9年後、オーバーウォッチ2の発売から2年半後、オーバーウォッチ2の同時プレイヤーカウントは、過去24時間で37,046でピークに達しました。対照的に、マーベルのライバルは、同じ期間に310,287の同時プレーヤーピークで、Steamのトップ10のポジションを維持しています。

Overwatch 2のSteam Reviewは「ほとんど否定的」のままです。これは、プレミアムの前身からの無料プレイモデルへの非常に批判された移行や、予想されるPVEヒーローモードのキャンセルなど、過去の論争の結果です。

Dataminingや潜在的なNintendo Switch 2リリースに関する開発者の解説を含むMarvel Rivalsの詳細については、IGNで入手できます。

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