Hogar Noticias El creador de Bloodborne 60FPS Patch dice que Sony le ha enviado un derribo DMCA, pero ¿por qué ahora?

El creador de Bloodborne 60FPS Patch dice que Sony le ha enviado un derribo DMCA, pero ¿por qué ahora?

Mar 04,2025 Autor: Natalie

El creador de un popular parche de 60fps de sangre ha recibido un aviso de derribo DMCA de Sony. Lance McDonald, un reconocido modder de videojuegos, anunció en Twitter que Sony Interactive Entertainment exigió la eliminación de enlaces a su parche, que posteriormente cumplió.

McDonald destacó un video de YouTube que muestra el parche 2021 y contó un encuentro humorístico con el ex ejecutivo de PlayStation Shuhei Yoshida. Mencionó crear modificaciones de juego PlayStation, incluido el mod Bloodborne 60FPS, lo que provocó la risa de Yoshida.

El estado de Bloodborne como un enigma de la industria significativo es bien conocido. A pesar de su éxito crítico y comercial en PS4, Sony aún no ha abordado oficialmente las solicitudes de fanáticos para un parche de 60 fps, remaster o secuela. Este vacío ha sido parcialmente lleno por modders como McDonald, y más recientemente, por avances en la emulación de PS4.

Los avances recientes en la emulación de PS4, particularmente SHADPS4, permiten una experiencia cercana a Remaster en PC, incluida una jugada completa de 60 fps. Este desarrollo plantea preguntas sobre si estimuló la acción DMCA más agresiva de Sony. IGN se ha comunicado con Sony para hacer comentarios.

A principios de este mes, Yoshida ofreció su perspectiva sobre la inactividad de Bloodborne en una entrevista con un poco de juegos divertidos. Teorizó que el profundo apego personal de Hidetaka Miyazaki a Bloodborne, junto con su apretada agenda y la falta de voluntad para delegar su potencial remaster o actualización, evita cualquier acción. Yoshida enfatizó que esta era simplemente su teoría personal y no una fuga de información confidencial.

Bloodborne permanece intacta casi una década después de su liberación. Si bien Miyazaki a menudo desvía preguntas sobre el juego, citando la falta de propiedad de IP de FromSoftware, reconoció en febrero de 2023 que un lanzamiento en hardware más moderno sería beneficioso.

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