MachineGames, the studio behind Indiana Jones and the Great Circle, has confirmed a heartwarming detail: players won't be able to harm dogs in the upcoming game. Let's explore this decision and other exciting game features.
Protecting Our Canine Companions in Indiana Jones and the Great Circle
Indy's a Dog Lover!
While many games feature violence against animals, Indiana Jones and the Great Circle takes a different, more compassionate approach. Creative Director Jens Andersson told IGN, "Indiana Jones is a dog person." Despite the action-packed nature of Indy's adventures, the developers have ensured that canine encounters are non-lethal. This marks a significant departure from MachineGames' previous work, such as the Wolfenstein series, where animal combat was commonplace.
Andersson explained, "It’s a family-friendly IP in many ways," adding, "We have dogs as enemies, but you don’t really hurt the dogs. You scare them away."
Set in 1937, between Raiders of the Lost Ark and The Last Crusade, Indiana Jones and the Great Circle begins with Indy pursuing stolen artifacts. His globe-trotting adventure takes him from the Vatican to the Egyptian pyramids and even the underwater ruins of Sukhothai.
Indy's trusty whip is both a traversal tool and a weapon, allowing him to disarm and subdue human enemies as he navigates open-world environments. And for those concerned about animal welfare, rest assured: no dogs will feel the sting of Indy's whip in this adventure.
For a deeper dive into the gameplay of Indiana Jones and the Great Circle, check out our related article! The game launches December 9th on Xbox Series X|S and PC, with a PlayStation 5 release tentatively scheduled for Spring 2025.