In the dynamic world of *Call of Duty: Black Ops 6* competitive multiplayer, countless final kills have been captured and shared online, showcasing the thrilling exploits of players. Yet, some kills stand out from the rest, captivating the community with their sheer audacity and skill.
Enter the Ricochet Blades, a unique type of ammunition for the D1.3 Sector secondary weapon, introduced during the contentious Teenage Mutant Ninja Turtles event last month. These blades quickly became a hot topic due to their unpredictable trajectories and the way they bounce off multiple surfaces. Dubbed "pizzas" by the community, they've brought a new level of excitement and challenge to the game.
One particularly standout moment was captured by player kev99gh, who achieved an extraordinary final kill in a round of hardcore Search and Destroy on the Lowtown map. Kev99gh managed to bounce a Ricochet Blade out of the map and back inside, securing a one-hit kill on an enemy peeking out of a window. This clip, shared on Reddit by user SpawnTubing, has been hailed as potentially the longest Ricochet Blade kill ever recorded.
Longest ricochet blade ever. Bounced a pizza out of the map. Final kill cam.
byu/SpawnTubing inblackops6
In the video, kev99gh expertly lines up the shot from behind cover and launches the blade into the unknown. They then switch to the overhead map view to track the blade's journey, which moves along the map's edge before bouncing back through the window for the kill. Such elaborate and seemingly improbable trick shots are not just a matter of luck. SpawnTubing noted that the *Black Ops 6* community actively seeks out and practices exploiting common camping spots, and the timing of the enemy player peeking as the "pizza" entered the window was described by commenters as "peak" *Black Ops 6* timing.
The Ricochet Blades have sparked a new bounce kill meta within the game, with various impressive kills across different Multiplayer maps being shared online. For instance, another clip shows a blade ricocheting multiple times before hitting its target on the Subsonic map.
Ricocheted a blade around Subsonic. Final kill cam.
byu/SpawnTubing inblackops6
Despite the excitement, not everyone is thrilled with the Ricochet Blades. Some players find them frustrating and annoying to play against. Their concerns were likely heightened by a recent update from developer Treyarch, which buffed the blades' physics and bouncing speeds to ensure they deliver one-hit kills. Here's the relevant patch note:
D1.3 Sector
Our initial design for the D1.3 Sector Ricochet Blades revolved around quickly launching many high-speed blades, meant to perform best blind firing into enclosed spaces. We have been following your feedback and agree that, in practice, the use cases for this ammo type are too low. The Ricochet Blades will now do 100 damage to enable one-hit kills, and to compensate we are lowering the fire rate and projectile speed. We think the popularity of this ammo type will see some new interest with these changes and look forward to seeing more of your cross-map killcams in MP.
Ricochet Blades
- Increased damage from 75 to 100.
- Decreased rate of fire.
- Decreased projectile velocity.
- Improved bouncing speeds and physics.
With these changes, it seems the reign of the Ricochet Blades is only set to grow stronger, especially as Season 3 approaches, bringing with it the much-anticipated return of Verdansk to Warzone.