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Unmasking the Elusive Ghosts of Demonology: A Comprehensive Guide
Demonology's ghosts are notoriously elusive, leaving minimal traces. This guide will equip you with the knowledge to identify them effectively.

Ghost identification hinges on your in-game journal's evidence page. This page meticulously tracks your findings. By selecting evidence types, you systematically narrow down possibilities until a single ghost type remains. Incorrect entries can be easily removed.
The following table details each ghost type, its associated evidence, strengths, weaknesses, and additional notes:
| Ghost Type | Evidence | Strengths and Weaknesses | Notes |
|---|---|---|---|
| Spirit | ![]() ![]() ![]() | • None | • Generally harmless |
| Wraith | ![]() ![]() ![]() | + Drains hunter energy – Cannot cross salt lines | • Aggressive |
| Ghoul | ![]() ![]() ![]() | + Easily provoked by sound – Cannot disable electronics | • Mostly non-aggressive |
| Phantom | ![]() ![]() ![]() | + Very fast – Does not hunt in groups | • Mostly timid |
| Shadow | ![]() ![]() ![]() | + Minor temperature alteration – Less active in bright light | • Very docile |
| Demon | ![]() ![]() ![]() | + Frequent hunts | • Extremely aggressive |
| Specter | ![]() ![]() ![]() | + Frequent item throwing – Rarely roams unless hunting | • Remains in one room |
| Entity | ![]() ![]() ![]() | + Teleportation – Rarely throws items | • Difficult to detect |
| Skinwalker | ![]() ![]() ![]() | + May appear as a Ghost Orb + Frequent item interaction | • Roams extensively |
| Banshee | ![]() ![]() ![]() | + Frequent glass breaking | • Mostly docile |
| Wendigo | ![]() ![]() ![]() | + More likely to hunt – Prefers hunting groups | • Very aggressive |
| Nightmare | ![]() ![]() ![]() | + Causes hallucinations – Weak to light | • Mostly harmless |
| Leviathan | ![]() ![]() ![]() | + Throws multiple items + Disables nearby lights | • Very unpredictable |
| Oni | ![]() ![]() ![]() | + Sprints while hunting – Manifests more often | • Aggressive |
| Umbra | ![]() ![]() ![]() | + Silent movement – Slowed in well-lit areas | • Weak to light |
| Revenant | ![]() ![]() ![]() | + Very low hunt cooldown – Rests after a kill | • Extremely aggressive |
Evidence Acquisition:
Each ghost leaves three distinct traces. Utilize the correct equipment to gather evidence and update your journal. Eliminate evidence that doesn't match potential ghost types to refine your investigation. Seven evidence types exist:
Mastering these techniques will empower you to confidently identify any ghost in Demonology. For more Roblox guides, visit the Escapist's Roblox guides hub.
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