Home News Cyberpunk 2: No Third-Person View, Unveils Realistic Crowd System

Cyberpunk 2: No Third-Person View, Unveils Realistic Crowd System

Apr 26,2025 Author: Charlotte

CD Projekt RED is intensifying efforts on the much-anticipated sequel to Cyberpunk 2077, with recent job postings shedding light on exciting developments. One crucial detail is that the sequel, codenamed Project Orion, will maintain a first-person perspective, dashing hopes of a third-person view among some fans.

Cyberpunk 2077Image: steamcommunity.com

A job listing for a Senior Gameplay Animator emphasizes the need for expertise in crafting detailed first-person animations, specifically for weapon interactions and gameplay mechanics. The absence of any mention of third-person perspectives in these job ads strongly suggests CD Projekt RED's commitment to a first-person experience.

Another role, an Encounter Designer, points to the introduction of the "most realistic crowd system ever seen in games." This innovative system will dynamically react to player actions, enhancing immersion by allowing NPCs to interact naturally with their surroundings. The position involves working closely with multiple teams to create complex scenarios with diverse solutions, leveraging NPC behaviors, interactive objects, loot points, and environmental storytelling.

Moreover, a job listing hints at the inclusion of multiplayer functionality in the sequel, although it's still in the preliminary stages of development.

Project Orion is being developed on Unreal Engine 5, promising state-of-the-art graphics and technology. In related news, a senior quest designer at CD Projekt RED previously lent their voice to intimate scenes in Cyberpunk 2077. Meanwhile, fans of Kingdom Come: Deliverance 2 have spotted a character paying homage to Johnny Silverhand, connecting these immersive gaming worlds.

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