
A shocking discovery on Reddit exposes a game-breaking bug in Marvel Rivals that disproportionately affects players with less powerful PCs. Low FPS (frames per second) directly impacts several heroes, causing significantly reduced movement speed and damage output! This effectively transforms Marvel Rivals, already a demanding game on PC hardware, into a pay-to-win title—but instead of paying the developers, players are forced to upgrade their PC components.
This is clearly a bug, not an intended game mechanic. However, a swift fix isn't guaranteed. The underlying issue stems from the Delta Time parameter, a crucial element in game development that ensures consistent gameplay regardless of frame rate. Addressing this complex parameter will require considerable developer time and effort.
Currently, confirmed heroes affected by this debilitating bug include:
- Doctor Strange
- Wolverine
- Venom
- Magik
- Star-Lord
These characters exhibit slower movement, reduced jump height, and diminished damage. Other heroes may also be impacted. Until a patch arrives, players are advised to prioritize improving their FPS, even if it means compromising graphical settings.