Mastering Roblox's *Pressure* hinges on understanding each monster's unique behavior and developing effective survival strategies. While some monsters share similar tactics, others demand specific approaches. This guide details every monster in *Pressure* and reveals the secrets to conquering each encounter.
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Table of contents
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How to Survive All Monsters in Pressure
Pandemonium
Good People
Eyefestation
Squiddles
Locker Void-Mass
Wall Dweller
Redeemer and Hanger
Candlebearers & Candlebrutes
The Angler
Pinkie
Froger
Chainsmoker
Blitz
Bottomfeeder
The DiVine
How to Survive All Monsters in Pressure
This guide outlines strategies for defeating every monster in Pressure. Some are random encounters, others appear along specific paths or in designated areas (like The DiVine in Oxygen Gardens). Learn to recognize their cues and react accordingly. Remember, prolonged hiding triggers Cleithrophobia, forcing you out of hiding. Focus on identifying the signs listed below before seeking shelter.
Pandemonium
Image by The EscapistFlickering lights signal a potential Pandemonium spawn. Don't rush to hide; instead, position yourself near a locker. Listen for its roar. Pandemonium instantly kills anyone in its line of sight who isn't in a locker. Entering a locker triggers a mini-game: keep the cursor centered as the locker shakes. Success means survival.
Good People
Image by The EscapistGood People spawns in rooms with dead-end doors, one of which is a trap. Avoid it by carefully checking each door:
Fake Door Clues: Listen for breathing, growling, sparks, or faintly visible scanlines on the navigation sign.
Dark Rooms: In dark rooms, fake door navigation signs remain lit, while real doors remain dark.
HQ Messages: If HQ suggests a path without specifying incorrect options, prioritize checking for fake doors.
Eyefestation
Image by The EscapistThis shark-like monster appears in rooms overlooking the ocean. Avoid eye contact; simply leave the room to despawn it.
Squiddles
Image by The EscapistTurn off your light to avoid Squiddles in dark rooms. Maintain a wide berth to safely pass.
Locker Void-Mass
Image by The EscapistThese slimes spawn in lockers. Check for purple slime before entering. If trapped, you'll take continuous damage until freed or killed.
Wall Dweller
Image by The EscapistThese monsters emerge from walls when you're not looking, instantly killing you on contact. Listen for unusual footsteps. Turning around causes them to retreat. Baiting them for a teammate kill is also effective. Note: The Angler (see below) kills Wall Dwellers, leaving behind a health-restoring meat chunk.
Redeemer and Hanger
Image by The EscapistPicking up the Redeemer revolver initiates a mini-game against the Hanger. Rapidly mash the E (Interact) button to resist its influence and shoot the Hanger. Failure results in self-harm or being stabbed.
Candlebearers & Candlebrutes
Image by The EscapistCandlebearers are stunned by light (but don't shine for more than 3 seconds to avoid enraging them). Candlebrutes are slowed by light but not stunned, and are faster. Avoid prolonged exposure to their light.
The Angler
Image by The EscapistBriefly flickering lights signal The Angler's arrival. Hide in a nearby locker or submerge your head in water. It instantly kills anyone in its line of sight.
Pinkie
Pinkie is similar to The Angler, but lacks the light flicker warning. Listen for its screech and hide in a locker.
Froger
Froger mirrors The Angler (flickering lights, screech), but rebounds after reaching the end of its path, requiring multiple hiding instances.
Chainsmoker
Chainsmoker (flickering lights, rattling chains) emits green smoke, forcing you from lockers. Hide when your screen shakes.
Blitz
The fastest variant; listen for its screech and roar, hiding immediately.
Bottomfeeder
Image by The EscapistAppearing in The Dredge, it attacks only in water. Use dry land to evade. If caught, a mini-game (mashing Q and E) allows escape.
The DiVine
Image by The EscapistFound in Oxygen Gardens, these are non-hostile unless you step on grass. Avoid grass patches, especially when other monsters are present.
This guide covers all monsters in *Pressure*. Don't forget to check for *Pressure* codes for extra rewards!