The platformer genre, once a staple of console gaming, has seen a decline in popularity among AAA developers in recent years. However, it continues to thrive in the indie scene, with one standout being the solo-developed, Terraria-inspired action platformer, SlimeClimb. This game is currently in open beta and available for testing on Google Play, with an upcoming Testflight release for iOS.
In SlimeClimb, you embody a humble slime navigating the underground world of Subterra. Your journey involves leaping, bouncing, and jumping through dense dungeons and caverns, all while evading obstacles and confronting powerful bosses. The game adopts a fully free-to-play (F2P) model, making it accessible to a broad audience.
Drawing inspiration from indie classics like Super Meatboy, SlimeClimb stands out with its mobile-first design, featuring portrait mode-style levels optimized for handheld devices. The game's polish is particularly noteworthy for a solo-developed project, showcasing the developer's dedication to quality.
A trendy feature in SlimeClimb is the inclusion of a creator mode, allowing players to design and share their own levels. This addition, while not groundbreaking, is a valuable asset that could significantly extend the game's replayability and community engagement if it gains traction.
To experience SlimeClimb, you can participate in the open beta on Google Play or sign up for the iOS version on Testflight. For those interested in exploring the potential of indie games on mobile, be sure to check out our curated list of the top 20 best indie games on mobile, offering a refreshing break from the typical AAA titles.