Home News Jacksepticeye's Unannounced Soma Animated Show Collapses Unexpectedly

Jacksepticeye's Unannounced Soma Animated Show Collapses Unexpectedly

Apr 19,2025 Author: Hannah

YouTuber Jacksepticeye, real name Seán William McLoughlin, recently shared his disappointment in a video titled 'A Bad Month,' revealing that he had been working on a Soma animated show for a year, only for the project to fall apart. Soma, a critically acclaimed survival horror science fiction game developed by Frictional Games and released in 2015, is a favorite of Jacksepticeye, who has extensively streamed and praised the game.

Jacksepticeye was working on a Soma animated show. Photo by Jesse Grant/Getty Images for QTCinderella.

Jacksepticeye was working on a Soma animated show. Photo by Jesse Grant/Getty Images for QTCinderella.
In the video, Jacksepticeye discussed his recent struggles with creative projects, including the cancellation of the Soma animated show. He expressed his deep affection for the game, ranking it among his top video games of all time due to its compelling story.

Jacksepticeye mentioned that after a year of discussions with the developers, they were ready to move into full production. However, the project abruptly collapsed when an unnamed party decided to take the project in a different direction, leaving him "quite upset." He chose not to delve into specifics due to his emotional response to the situation.

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The cancellation has significantly disrupted Jacksepticeye's plans for 2025, as he had structured his year around the project. He had intended to focus his creative efforts on the show, reducing his usual content uploads in anticipation of showcasing this new venture to his audience. The sudden change has left him questioning his priorities and next steps, describing the past month as particularly challenging.

Following the release of Soma, Frictional Games continued to expand their portfolio with two more entries in the Amnesia series: Amnesia: Rebirth in 2020 and Amnesia: The Bunker in 2023. In the wake of The Bunker's release, Frictional's creative director, Thomas Grip, indicated a shift in focus away from horror to explore other emotional qualities in their games. Grip emphasized the company's goal of creating immersive experiences, whether in horror or other genres, highlighting a broader approach to emotional engagement in gaming.

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