Home News All Monsters & How to Kill or Escape Them in R.E.P.O.

All Monsters & How to Kill or Escape Them in R.E.P.O.

Apr 03,2025 Author: Gabriel

All Monsters & How to Kill or Escape Them in R.E.P.O.

R.E.P.O. has quickly become a favorite among horror game enthusiasts and streamers in 2025, thanks to its diverse array of monsters, each with unique characteristics and strategies for dealing with them. Below is a comprehensive guide to all the monsters you'll encounter in R.E.P.O. and the best ways to handle them.

All Monsters in R.E.P.O.

Animal

Threat Level: Low

The Animal is swift but poses minimal threat, dealing very little damage. It's an easy target as it doesn't retaliate, making it simple to eliminate.

Apex Predator (Duck)

Threat Level: Low

The Apex Predator remains harmless unless provoked. For those looking to earn some easy cash, you can kill it by luring it to the extraction zone and crushing it with the piston.

Bang

Threat Level: Medium

True to its name, the Bang is an explosive enemy that will rush and detonate upon spotting or being attacked. You can neutralize it by picking it up and throwing it into water, lava, or acid. Cleverly, Bangs can also be used to damage other monsters.

Bowtie

Threat Level: Low

Bowties emit a scream that immobilizes players, preventing movement and pushing them back. Although the scream itself isn't harmful, it can lead to damage from environmental hazards. Bowties are slow and vulnerable during their scream, making them easy to sneak up on and attack.

Chef

Threat Level: Medium

The Chef's attacks are predictable; it jumps and slashes with knives. Dodging its attack causes it to lose balance, providing a window for counterattacks.

Clown

Threat Level: High

The Clown is a formidable foe, using a height-adjusting laser beam and a charging melee attack. It becomes stunned after firing its laser, offering a brief opportunity for escape or attack.

Gnome

Threat Level: Low

Gnomes move in groups and focus on destroying your loot rather than attacking you directly. They're weak and can be killed by slamming them against walls or floors.

Headman

Threat Level: Low

The Headman, a floating head, is generally non-aggressive unless provoked by light. It's best to avoid engaging it unless necessary.

Hidden

Threat Level: Medium

The Hidden, appearing as a cloud of black smoke, can stun you and make you drop your items, potentially dragging you towards other enemies. It's hard to spot and kill, so hiding is often the best strategy.

Huntsman

Threat Level: Medium

The blind Huntsman reacts to sound, firing a deadly shotgun. It follows a set patrol route, making it easier to avoid than to confront.

Mentalist

Threat Level: Medium

The Mentalist, an alien-like entity, uses an anti-gravity field to levitate and then slam objects down, causing significant damage. It can teleport, but it's vulnerable to melee attacks and can be rescued from its field by other players.

Reaper

Threat Level: Medium

The Reaper is slow and deaf, making it easy to avoid but challenging to kill due to its strength. Use ranged weapons for the best chance of defeating it.

Robe

Threat Level: High

Robe is fast and aggressive, entering a frenzy when looked at directly, increasing its speed and damage. It's best to avoid eye contact and hide until it leaves.

Rugrat

Threat Level: Low

Rugrat scavenges for items and throws them at players, but it's generally harmless. It requires multiple people to lift and smash it against a wall to kill it, so it's often better to just avoid it.

Spewer

Threat Level: Medium

The Spewer chases players and vomits, which can cause you to vomit and damage nearby players or items. Grabbing and shaking it will make it retreat.

Shadow Child

Threat Level: Low

Despite its eerie appearance, the Shadow Child is not threatening, with a very low HP pool that allows for one-shot kills with most attacks.

Trudge

Threat Level: High

Trudge is slow but deadly, pulling players towards it for an often fatal mace strike. It's best to hide and wait for it to move on, as killing it is resource-intensive.

Upscream

Threat Level: Medium

Upscreams travel in groups, capable of grabbing and throwing players to cause damage and stun. They're vulnerable to most attacks, but a tranq gun can stun them, allowing you to grab and slam them into walls or floors.

For more tips and detailed information on R.E.P.O., be sure to check out The Escapist.

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