Rocksteady Faces Further Layoffs Following Suicide Squad's Underperformance
Rocksteady Studios, renowned for the acclaimed Batman: Arkham series, has experienced a second wave of layoffs following the disappointing performance of Suicide Squad: Kill the Justice League. The game's mixed reception and subsequent divisive post-launch content led to financial setbacks for both Rocksteady and Warner Bros. Games.
The initial impact was felt in September, when approximately half of Rocksteady's QA team was let go. This latest round of job cuts, reported by Eurogamer, extends to the studio's programming and art departments, occurring just as 2024 concluded. Several affected employees, choosing to remain anonymous, confirmed their dismissals to Eurogamer. Warner Bros. has yet to publicly address these recent layoffs, mirroring their silence surrounding the September cuts.
The financial strain stemming from Suicide Squad's underperformance is evident. Warner Bros. previously acknowledged the game's failure to meet sales expectations. The subsequent layoffs, impacting various departments, highlight the game's significant negative impact on the studio.
Ripple Effect Across WB Games
The consequences of Suicide Squad: Kill the Justice League's poor reception aren't limited to Rocksteady. WB Games Montreal, the studio behind Gotham Knights and Batman: Arkham Origins, also experienced layoffs in December, primarily affecting QA staff who supported Suicide Squad's post-launch content.
With the final DLC, featuring Deathstroke as a playable character, released on December 10th, and a final update planned for later this month, the future for Rocksteady remains uncertain. The game's underperformance casts a shadow on the studio's otherwise impressive track record, leaving a significant mark on its legacy.