Divinity: Original Sin 2's Top 19 Most Powerful Weapons
Divinity: Original Sin 2 boasts a vast arsenal. Weapon effectiveness hinges on party composition, skill choices, and overall strategy. However, some weapons stand out due to unique abilities, stat boosts, or sheer damage output. This updated list (January 13, 2025) highlights some of the game's most potent armaments, including those acquired through diplomacy, challenging endgame battles, and shrewd NPC interactions. While Larian Studios' next project is a new IP, the enduring appeal of Divinity: Original Sin 2 ensures players continue seeking its most powerful gear.
19. Fang of the Winter Dragon
(Perfect for Act 1)

- Bonuses & Perks: 4-5 Water Damage, 23-25 Physical Damage, 10% Critical Rate, 155% Critical Damage, +1 Strength, +1 Intelligence, +1 Warfare, +1 Hydrosophist, 5% Chilled (1 turn), 25% Cleave.
Found by defeating Slane, the Chained Winter Dragon, near Fort Joy. Choosing to spare the dragon means forfeiting this weapon. A solid early-game option.
18. Morning's Light
(A Decent Bow for its Location)

- Bonuses & Perks: 155% Critical Damage, +2 Finesse, +1 Ranged, +1 Huntsman, Marked (2 turns).
Obtained from Corbin Day, either by freeing or killing him (killing him prevents future weapon upgrades). A strong bow for its acquisition point.
17. Eternal Stormblade
(Perfect for Act 3)

- Bonuses & Perks: 14-16 Air Damage, 70-78 Physical Damage, 15% Critical Rate, 155% Critical Damage, +3 Memory, +6 Initiative, 20% Stunned (2 turns), 10% Shocked (1 turn).
Located in the Murky Cave (Act 3), guarded by four challenging enemies. While not top-tier, it's a decent Act 3 weapon.
16. Lohar's Two-Handed Source Hammer
(A Handy Source Hammer)

- Bonuses & Perks: 82-87 Physical Damage, 20% Critical Rate, 155% Critical Damage, +3 Strength, +1 Warfare, +1 Two-Handed, 15% Knocked Down (2 turns), Onslaught Skill, All In Skill.
Reward for completing the "Shadow Over Driftwood" quest. Excellent mid-game option for brawlers.
15. Hanal Lechet
(Combines Fire and Ice)

- Bonuses & Perks: 6-7 Water Damage, 35-40 Physical Damage, +2 Strength, +1 Constitution, +1 Two-Handed, +1 Hydrosophist, 25% Frozen (1 turn), 5% Chilled (1 turn), 25% Cleave Damage, All In Skill.
Found in a locked chest near an overturned carriage on the Reaper's Coast (Act 2). Strong crowd control effects despite lower damage.
14. The Illuminator
(Embrace Necrofire)

- Bonuses & Perks: 2-3 Fire Damage, 11-12 Physical Damage, 10% Critical Rate, 150% Critical Damage, +1 Pyrokinetic, 50% Necrofire (1 turn), 10% Burning (1 turn).
Dropped by Scapor during the "Burning Pigs" quest. Inflicts both fire and physical damage.
13. Dumora Lam
(Poison Mastery)

- Bonuses & Perks: +3 Intelligence, +2 Geomancer, +1 Dual Wielding, Creates 1m Poison puddle (terrain targeting), +159% Damage, 1 Rune Slot, Siphon Poison Skill.
A powerful wand in Dramahlihk's home plane (requires Lohse and a living Malady). Excellent poison manipulation capabilities.
12. Deiseis Riveil
(Anti-Invisibility and High Damage)

- Bonuses & Perks: 149-183 Physical Damage, +5% Critical Rate, +150% Critical Damage, +3 Finesse, +2 Huntsman, +1 Ranged, 25% Bleeding (2 turns), 25% Cleave, Glitter Dust Skill.
Purchased from Trader Non outside the Cathedral. High base damage and critical hit potential. Glitter Dust counters invisibility.
11. Executor Ninyan's Axe
(A Meister's Sacrifice)

- Bonuses & Perks: 20% Critical Chance, 160% Critical Damage, +2 Strength, +1 Warfare, 10% Frozen (1 turn), 20% Crippled (2 turns), 10% Chilled (1 turn).
Dropped by Executor Ninyan only if killed; sparing her means missing this weapon. Strong for tank builds.
10. Chamore Doran
(Unique Sleep Effect)

- Bonuses & Perks: 160% Critical Damage, +2 Intelligence, +1 Dual Wielding, +1 Summoning, +1 Aerotheurge, 20% Sleep (1 turn), Immunity to Sleep.
Purchased from Trader Ovis. The only weapon with a chance to inflict sleep. Excellent for spellcasters.
9. Harrowblade
(Life Steal Sustain)

- Bonuses & Perks: +160% Critical Damage, +3 Strength, 20% Suffocating (1 turn), 20% Burning (1 turn), +14% Life Steal.
Purchased from Quartermistress Anna. High critical damage and significant life steal for sustained combat.
8. Loic's Discipline
(Eternal Burning)

- Bonuses & Perks: +160% Critical Damage, +3 Memory, +3 Intelligence, +2 Pyrokinetic, 1m Cursed Fire (terrain targeting).
Acquired after defeating Loic the Immaculate. Excellent for Pyrokinetic spellcasters; Cursed Fire deals persistent damage.
7. Voor D'Aravel
(Tank's Delight)

- Bonuses & Perks: Guardian Angel Skill, 9 Poison, +3 Strength, +2 Constitution, +2 Warfare, 25% Taunting (2 turns).
Found in an ornate chest in the Lizard Consulate's Garden (Arx). Guardian Angel redirects damage to the wielder, protecting allies.
6. The Reckoning
(Battlemage's Choice)

- Bonuses & Perks: 150% Critical Damage, +2 Strength, +2 Intelligence, +2 Necromancy.
Dropped by The Hammer. High critical damage and stat boosts make it ideal for battlemages.
5. Vord Emver
(Cryo Specialist's Powerhouse)

- Bonuses & Perks: 125-131 Water Damage, 208-218 Physical Damage, 5% Critical Rate, 155% Critical Damage, +3 Finesse, +2 Huntsman, +1 Ranged, -1 Movement, 20% Frozen (2 turns), 20% Life Steal, 5% Accuracy, Cryotherapy Skill.
Held by Karon's minion during the "Past Mistakes" quest. High damage output and strong crowd control.
4. Lucian's Divine Staff
(Healing and Missile Magic)

- Bonuses & Perks: 219-267 Water Damage, 155% Critical Damage, +3 Intelligence, +2 Constitution, +2 Wits, +2 Hydrophist, +6 Initiative, Healing Ritual Skill, Staff of Magus Skill.
Stolen from a chest in the Arx Cathedral. Combines healing and offensive magic.
3. Domoh Dumora
(Burn and Bleed Mastery)

- Bonuses & Perks: Burning, Bleeding (3 turns), +110% Damage, Terrified (1 turn), Backstabbing Skill.
Found under a pet basket outside Arhu's Chambers (Arx). The best dagger in the game, inflicting both burning and bleeding.
2. Swornbreaker
(Unbreakable Power)

- Bonuses & Perks: +3 Strength, +3 Intelligence, +2 Necromancy, 20% Accuracy, 20% Critical Rate, +165% Damage, Swornbreaker Skill.
Found in Linder Kemm's Vault or crafted on the Nameless Isle. Exceptional damage and critical hit potential. However, it's unrepairable.
1. Falone Scythe
(Ultimate Crit Potential)

- Bonuses & Perks: +3 Strength, +1 Two-Handed, 25% Decay (2 turns), 20% Critical Rate, 260% Damage, Living On The Edge Skill, All In Skill.
Stolen from a statue in the Arx Cathedral. The most powerful weapon, boasting incredible critical hit damage and the unique "Living On The Edge" skill granting temporary immortality.