
Intergalactic: The Heretic Prophet is shaping up to be a groundbreaking title for the studio, offering players a significantly broader scope of freedom compared to its predecessors. Inspired by the success of Elden Ring, the developers are keen on introducing open-world exploration mechanics that promise to redefine the gaming experience. The game is set on a vast, singular planet where players will delve into the enigma of a long-lost civilization and explore the intricacies of a new religion, which plays a pivotal role in the narrative. While the extent to which the game will adhere to traditional open-world concepts remains to be seen, it's clear that the studio is steering away from the linear gameplay of its past projects.
In a notable departure from tradition, The Heretic Prophet will feature a solo experience, with no companions or allies for the player, as highlighted by Neil Druckmann. The focus is on evoking a profound sense of isolation within an uncharted universe while exploring deep themes of faith and religion. The story unfolds on the planet Sempiria, isolated from the rest of the galaxy for over 600 years, where players take on the role of bounty hunter Jordan Moon, on a mission that brings her to this mysterious world.
Druckmann also shared that the game draws inspiration from classics like Half-Life 2 and Monkey Island, suggesting a shift toward a more fragmented narrative style. This approach will challenge players to piece together the story themselves, moving away from conventional hints and guidance. Announced at The Game Awards (TGA) 2024, Intergalactic: The Heretic Prophet does not yet have a confirmed release date, leaving fans eagerly awaiting further details.