Home News Ocean Keeper: TouchArcade's Game of the Week

Ocean Keeper: TouchArcade's Game of the Week

Jan 20,2025 Author: Eleanor

Ocean Keeper: TouchArcade

TouchArcade 评分:我最喜欢的是一款游戏能够成功地将两种截然不同的游戏类型融合成一个连贯的整体。我想到了像《炸弹人大师》系列这样的游戏,它结合了基于载具的横向卷轴平台游戏和酷炫的俯视角步行序列。或者,像最近我喜欢的《戴夫潜水员》一样,它将 roguelike 潜水部分与餐厅管理融合在一起。《海洋守护者》是 RetroStyle Games 开发的另一款成功融合了两套不同机制的游戏,它通过游戏循环和升级路径让您一次又一次地回归。

《海洋守护者》的基本要点是,您驾驶着您那酷炫的巨型机械坠毁在一个奇怪的海底星球上。您需要潜入海底洞穴采集资源,但您不能在那里待太久,因为敌人的浪潮正在逼近,您需要驾驶您的机械来抵御它们。采矿部分以侧视图进行,需要挖掘岩石以发现各种类型的资源或特殊文物。出于某种原因,采矿还会为您赚取硬币。如前所述,在敌人出现之前,您只有很短的时间来采矿。一旦您回到您的机械中,游戏就变成了一个带有轻型塔防元素的俯视角双摇杆射击游戏,您需要尝试抵御各种疯狂海底生物的多波攻击。

您所有的资源都用于升级您的采矿机和您的机械,并且两者都有大量的分支技能树供您探索。这是一款 roguelike 游戏,如果您在遭遇敌人的部分死亡,您的游戏就会结束,您将失去在该特定游戏中解锁的任何升级或能力。但是,您还可以在游戏之间解锁持续的升级和自定义,因此即使您有一两次糟糕的游戏,您也会一直感觉自己在进步。您还可以预期每次游戏时,世界地图和洞穴的布局都会有所不同。

现在或许是时候提到《海洋守护者》一开始有点慢了,而且您在开始时肯定会遇到一些真正的糟糕游戏。坚持下去,您很快就会发现升级源源不断,您的技能开始提高,您开始更好地掌握游戏流程,很快您就会成为一个旋转的海底破坏机械。武器和升级之间的协同作用确实是游戏的核心,尝试不同的构建或不同的战术在您进步的过程中是无穷无尽的乐趣。当我第一次开始玩《海洋守护者》时,我并不太确定,因为游戏一开始确实很慢,但是一旦游戏加快速度,我就很难想玩其他任何游戏了。

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