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Due to significant player feedback, Apex Legends developers, Respawn Entertainment, have reversed a controversial nerf to the tap-strafing movement technique. This change, initially implemented in the Season 23 mid-season update (released January 7th), unintentionally negatively impacted the mechanic's functionality.
The mid-season update, which included substantial balance adjustments for Legends and weapons (affecting characters like Mirage and Loba), also subtly altered tap-strafing by introducing a "buffer." This made the advanced movement technique, crucial for quick directional changes in mid-air combat, significantly less effective. While Respawn aimed to counter automated movement exploits at high frame rates, the community felt the nerf went too far.
Respawn acknowledged the community's concerns and the unintended consequences of the change. They stated that while combating automated workarounds and undesirable gameplay remains a priority, they are committed to preserving skillful movement techniques like tap-strafing. The reversal of the nerf is a direct response to this player feedback.
The community has overwhelmingly welcomed the reversal, highlighting the importance of skillful movement in Apex Legends. The game's fluid movement system, while lacking the wall-running of its Titanfall predecessors, allows for impressive player skill expression through techniques such as tap-strafing. Positive reactions on platforms like Twitter underscore this appreciation.
The long-term impact of this reversal remains to be seen. It's unclear how many players ceased playing due to the initial nerf, or whether the reversal will entice their return. This event follows other recent developments, including the launch of the Astral Anomaly Event with new cosmetics and a revamped Launch Royale LTM. Respawn's commitment to player feedback suggests further updates addressing other concerns are likely in the coming weeks.