ニュース Microsoftは、イベントでの競合他社の可視性を促進します

Microsoftは、イベントでの競合他社の可視性を促進します

Feb 19,2025 著者: Sadie

Microsoftの進化するマルチプラットフォーム戦略は、最近のXboxショーケースで明らかです。ここでは、ゲームが競合するコンソールでの発売として明示的に示されています。これは、プラットフォームで最終的にリリースされたタイトルであっても、PlayStation 5の外観が限られているか、存在しない2024年6月のイベントなど、以前のショーケースとは対照的です。たとえば、 Doom:The Dark Ages はXbox Showcaseの後に別のPS5発表を受けましたが、 Dragon Age:The VeilGuard は最初はプロモーション資料からPS5を省略しました。

PS5 logos were absent from Microsoft's June 2024 showcase.

このシフトは、ソニーと任天堂のそれぞれの生態系に継続的に焦点を当てていることとは対照的です。両社の最近のショーケースは、クロスプラットフォームのタイトルであっても、競合するプラットフォームについて言及することをほとんど避けてきました。たとえば、最近の遊びの状態は、Xboxや他のプラットフォームでの可用性について言及することなく、 Monster Hunter Wilds and Shinobi:Art of Vengeance を紹介しました。

PS5 logos appeared in Microsoft's January 2025 showcase.

Xbox Head Phil Spencerは、この戦略の変化に対処し、透明性とさまざまなプラットフォームでゲームにアクセスできるようにするという目標を強調しました。彼は、以前のショーケースにすべてのプラットフォームロゴを含めることの物流上の課題を認めましたが、ゲームがどこで利用できるかを明確に伝えることの重要性を強調しました。プラットフォームの違いを認めながら、スペンサーは、ゲーム自体に焦点を合わせ、プレーヤーのリーチを最大化することの優先順位を強調しました。

Spencerの声明は、将来のXboxショーケースには、PlayStation 5および潜在的にNintendo Switch 2ロゴがXboxと並んでいる可能性が高いことを示唆しています。これは、 Gears of War:E-Day Fable 、および Perfect Dark などの将来のタイトルを意味する可能性があります。しかし、ソニーと任天堂がこのアプローチを往復する可能性は低いです。

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