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Following the cancellation of Paradox Interactive's life simulation title Life by You, new screenshots from the abandoned project have surfaced online, offering a rare glimpse into the game’s development progress.
Life by You Cancellation Resurfaces in Fan Discussions
The recent resurgence of interest in Life by You was sparked by newly shared screenshots from former developers and artists who worked on the title. These visuals, posted on Twitter (X) via user @SimMattically, were sourced from personal portfolios of talent such as Richard Kho, Eric Maki, and Chris Lewis—some of whom also showcased their work on individual websites.
Chris Lewis, for instance, detailed his contributions to animation systems, lighting, modding tools, shaders, and visual effects for Life by You through his GitHub page. The compilation offers fans a closer look at how the game was shaping up before its abrupt cancellation.
Enhanced Visuals and Character Models Impress Players
The released images reveal subtle yet notable improvements in visual fidelity compared to earlier trailers. While some fans noted that the overall aesthetic remained largely consistent with previously shown footage, many praised the refined details and atmospheric world-building.
In particular, character customization options appeared more robust, featuring expanded sliders and presets. The base wardrobe sets seemed well-designed, integrating weather-based variations and seasonal outfit coordination. The environment also appeared more immersive, with improved lighting and environmental detail contributing to a richer experience.
One fan expressed their sentiment, stating: “We were all super excited and impatient; and then we ended up extremely disappointed… :( Could have been a great game!”

Paradox Explains the Decision Behind the Cancellation
In an official statement after the cancellation, Paradox Interactive Deputy CEO Mattias Lilja explained that the early access release was postponed due to the game not meeting expectations in several critical areas. He added, “It became clear to us that the road leading to a release that we felt confident about was far too long and uncertain.”
Paradox Interactive CEO Fredrik Wester further elaborated: “Life by You had a number of strengths and the hard work of a dedicated team that went into realizing them. However, when we come to a point where we believe that more time will not get us close enough to a version we would be satisfied with, then we believe it is better to stop.”
The decision to cancel Life by You came as a shock to many players and industry observers alike, especially considering the high level of anticipation surrounding the title. Initially positioned as a next-generation rival to EA’s The Sims, the game was set for PC release. Unfortunately, development was halted, the project was scrapped, and Paradox Tectonic—the studio behind the title—was subsequently shut down.
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