Home News Space Marine 2 Embraces Modding: Tau, Necrons, and Even a Fishing Mini-Game Planned

Space Marine 2 Embraces Modding: Tau, Necrons, and Even a Fishing Mini-Game Planned

May 28,2025 Author: Michael

Fans of Warhammer 40,000: Space Marine 2 are thrilled as the developer, Saber Interactive, has opened the gates to its internal editor, the Integration Studio, for modders. This move is sparking excitement and optimism that the game could follow in the footsteps of Skyrim, extending its lifespan significantly through user-generated content. Game director Dmitry Grigorenko shared this significant update on the Space Marine 2 modding Discord, marking it as a pivotal moment in fostering the modding community.

The release of the Integration Studio means modders now have access to the same tools the developers use for gameplay development. This comprehensive editor allows for modifications across a wide range of elements, from level scenarios and game modes to AI behavior, abilities, melee combos, user interface, and HUD elements. This toolset promises to streamline and enhance the modding process for Space Marine 2.

Grigorenko emphasized the developer's commitment to the modding scene, expressing admiration for the community's creativity and innovation. He playfully teased the potential for a "Fishing With Daddy Calgar" mini-game, hinting at the broad possibilities now available to modders. Marneus Calgar, the leader of the Ultramarines, stars in this humorous concept art, showcasing the fun and unexpected mods that could emerge.

The race is on to create Space Marine 2's first fishing mini-game mod. Image credit: Saber Interactive / Discord.

To gain insight into the modding community's plans, I spoke with Tom, known as Warhammer Workshop, the creator of the Astartes Overhaul mod for Space Marine 2. Fresh off the release of a 12-player co-op mod, Tom now has access to all scripting tools that govern mission dynamics and game components like weapons and abilities. He envisions exciting possibilities such as a roguelite mode where players start with just a combat knife and face progressively tougher enemies, with chances to earn weapons and health.

While a new cinematic campaign featuring Chaos is feasible, Tom noted that creating cutscenes remains challenging without access to animation tools. However, he's eager to introduce new factions like the Tau and Necrons, leveraging the existing rigs to fit these additions. Meanwhile, the community is already racing to bring the "Fishing With Daddy Calgar" mini-game to life.

The response from Space Marine 2 fans has been overwhelmingly positive. Despite the game's success and status as one of the top-selling Warhammer video games, it initially offered only three factions: Space Marines, Chaos, and Tyrannids. With the modding tools now in hand, players can expand the game's universe and potentially include factions like the Necrons, which were hinted at in the campaign.

Redditor Mortwight highlighted the potential longevity of the game, likening it to Skyrim. This development comes at an interesting time, as Saber Interactive and publisher Focus Entertainment have announced that Warhammer 40,000: Space Marine 3 is in development. While some fans worry about the impact on potential DLC for Space Marine 2, assurances from both Saber and Focus indicate continued support for the current title. With modders now empowered, the future looks bright for Space Marine 2.

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