
Spectre Divide and its developer, Mountaintop Studios, are shutting down due to the game not meeting the company’s expectations and failing to generate sufficient income. Dive deeper into Mountaintop Studios' CEO’s statement and the reasons behind the closure.
Spectre Divide Will Go Offline in 30 Days
Season 1 and Console Launch Did Not Meet Expectations
Tactical FPS Spectre Divide is set to close its servers six months post-launch, as both its first season and console debut fell short of the company's targets. On March 13, Spectre Divide’s official Twitter (X) account shared a message with their fans, detailing the game's and the company's current state.
Mountaintop Studios CEO Nate Mitchell expressed his gratitude, stating, "It’s been two weeks since we launched Spectre Divide Season 1: Flashpoint. We’re incredibly thankful for the positivity and support you’ve shown in this short period. However, the Season 1 launch did not achieve the success necessary to sustain the game and keep Mountaintop afloat."
The company initially saw promise, boasting over 400,000 players and a peak concurrent player count of approximately 10,000 across all platforms in the first week. However, as time passed, the number of active players and revenue dwindled, making it unsustainable to continue operating Spectre Divide and the studio.

A report from The Verge in December 2024 highlighted Mountaintop Studios' financial struggles, noting that the console launch and Season 1 were critical attempts to revive the game. Spectre Divide Game Director Lee Horn mentioned that despite marketing efforts, server issues at launch significantly hampered the game's momentum. Mitchell further explained, "If players aren't engaging with Season 1 as we hoped, we’ll need to seriously consider whether to continue as is, or if the feedback suggests this isn't what players want."
Spectre Divide is scheduled to go offline within 30 days. The company plans to disable new purchases and issue refunds for money spent since the Season 1 relaunch. More detailed information will be forthcoming.
Spectre Divide Shutting Down Despite Raising $30 Million Last Year

The announcement from Mountaintop Studios has come as a surprise to many fans, especially after the company successfully raised $30 million in funding the previous year. In a 2024 LinkedIn post, the studio highlighted that the funds came from top-tier investors, including Anthos Capital, RX3 Growth Partners, A16Z GAMES, and other angel investors.
Despite this substantial investment, Mitchell admitted, "We explored every option to keep going, including seeking a publisher, additional investment, and even an acquisition. Unfortunately, none of these worked out. The gaming industry is facing tough times right now."
He continued, "Our aim was to create something innovative and unique within a saturated genre, bringing players together for memorable experiences. We introduced a new art style and universe, and collaborated with some of our industry heroes. We knew the odds were stacked against us from the start, but we were willing to take the risk. It was never a guaranteed success, but we went for it anyway."
Spectre Divide joins the ranks of other live-service games that have struggled to survive, such as Multiversus, Babylon’s Fall, Concord, and canceled titles like The Last of Us Online and the reported God of War live service game.
Mountaintop Studios Closing Within The Week

CEO Nate Mitchell confirmed that Mountaintop Studios will cease operations by the end of the week. Despite their efforts, the studio has exhausted its financial resources.
Mitchell stated, "Since the PC launch, we've stretched our remaining capital as far as possible, but we're now out of funding to support the game. This means Mountaintop will be closing its doors at the end of this week."