Civilization VII's Advanced Access Launch Met with Negative Steam Reviews
Civilization VII (Civ 7) launched its Advanced Access five days early on Steam, but the reception has been overwhelmingly negative, resulting in a "Mostly Negative" rating. While anticipation was high for the first new Civilization game since 2016, several key issues have soured player experience.

The user interface (UI) is a major point of contention. Many players find the UI clunky and visually unappealing compared to Civ VI, with some even likening it to a "free mobile knockoff." Concerns have been raised that the UI's design prioritizes console versions, leading to a perceived lack of options and a "barren" feel on PC.

Map generation and customization are also criticized. Players report difficulties in map selection, limited map size options (only small, medium, and large, compared to Civ VI's five sizes), and a lack of customization. The limited information provided when browsing map types further compounds this issue.

The revamped resource mechanics have also drawn criticism. Instead of gathering resources directly from map tiles as in Civ VI, Civ VII assigns resources to cities or empires through strategic management. Players argue this change reduces replayability compared to the previous system's randomized resource placement.

Firaxis Games acknowledged the negative feedback, specifically addressing UI concerns and promising ongoing improvements through future updates and expansions. They encouraged players to continue providing feedback on desired features and changes. The future of Civ 7's reception hinges on the developer's ability to address these significant player concerns before the official launch.