Visions of Mana director Ryosuke Yoshida makes a surprising move from NetEase to Square Enix. This article delves into the details of this significant industry shift.
Yoshida's Departure from NetEase
Yoshida, a prominent figure in the development of Visions of Mana and a former Capcom designer, announced his departure from NetEase's Ouka Studios via Twitter (X) on December 2nd. While specifics regarding his reasons for leaving remain undisclosed, the news marks a notable change in the gaming landscape. His contributions to Visions of Mana, a successful title boasting upgraded graphics developed in collaboration with Capcom and Bandai Namco, are widely recognized. The game's release on August 30th, 2024, preceded his announcement.
His new role at Square Enix, starting in December, remains shrouded in mystery, with no details yet revealed about upcoming projects.
NetEase's Retrenchment in Japan
Yoshida's transition coincides with NetEase's reported scaling back of Japanese studio investments. A Bloomberg article from August 30th highlighted NetEase and Tencent's decisions to curtail losses following several successful collaborations with Japanese studios. Ouka Studios, impacted by this shift, has seen significant workforce reductions in its Tokyo office.
This strategic realignment reflects both companies' focus on the resurgent Chinese gaming market, necessitating the reallocation of resources. The success of Black Myth: Wukong, a recent award winner (Best Visual Design and Ultimate Game of the Year at the 2024 Golden Joystick Awards), underscores this market's revitalization.
The contrasting approaches of these large companies and smaller Japanese developers are also a contributing factor. While NetEase and Tencent prioritize global market expansion, Japanese developers often prioritize maintaining control over their intellectual properties (IPs).
While NetEase and Tencent's Japanese presence won't entirely vanish, given their established partnerships with Capcom and Bandai Namco, their current strategy emphasizes loss mitigation and preparation for the Chinese market's resurgence. The move represents a significant shift in the dynamics of the Asian gaming industry.