
Leaders in the Civilization series are as iconic as the civilizations they represent, and the way Firaxis selects these leaders has evolved significantly over time. Dive into the history of Civilization to discover how its leadership roster has transformed and how Civilization VII redefines the concept of leadership.
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Civ VII Redefines What it Means to Be a Leader

Leaders have been integral to the Civilization series since its inception, shaping the game's identity and never being replaced by other mechanics. Each leader embodies the essence of their civilization, making them as crucial to the gameplay experience as the civilizations themselves. Despite their consistent presence, the portrayal of leaders has evolved significantly, reflecting the diversity of real-world nations and adapting with each new game. Every installment has brought innovations to the leader design, refining the concept and their impact on the game.
Join me as we explore the history of Civilization, examining how the leader roster has evolved, the changes introduced in each iteration, and how Civilization VII redefines leadership with its unique lineup.
Old Civ Was a Superpowers Club Only

Sid Meier's original Civilization game, a groundbreaking 4X strategy title, featured a relatively simple roster of leaders compared to later games. It focused on the major global superpowers of the early '90s and historical antiquity, with their leaders being straightforward historical figures. The game included 15 civilizations, such as America, Rome, Greece, Japan, China, France, Egypt, and Russia, led by figures like Abraham Lincoln, Tokugawa Ieyasu, Mahatma Gandhi, and Julius Caesar. The selection process favored widely recognized leaders, though it included controversial figures like Mao Zedong and Joseph Stalin. Elizabeth I was the only female leader, reflecting a very traditional approach to leader selection that was fitting for the era but would soon evolve.
Civs 2 Through 5 Increase Diversity and Creativity in Increments

Civilization II expanded the roster, introducing civilizations like the Sioux and additional superpowers such as Spain. It also introduced an alternative roster for female leaders, allowing players to choose between male and female leaders for each civilization. The definition of leadership broadened to include figures who were pivotal to their civilization's identity but not necessarily heads of state, such as Sacagawea for the Sioux and Amaterasu for Japan.
Civilization III integrated more female leaders directly into the base game, with notable figures like Joan of Arc for France and Catherine the Great for Russia replacing their male counterparts. By the time Civilization IV and V arrived, the roster had expanded further, and leadership roles were filled by revolutionaries, generals, reformists, and consorts. This shift highlighted a more inclusive approach, moving beyond just the story of the famous to include lesser-known figures.
Civ 6 is When The Roster Starts to Get Spicy

Civilization VI marked a significant leap in leader characterization, diversity, and creativity, featuring animated caricatures and introducing Leader Personas. These personas offered alternative versions of leaders with different playstyles. The game welcomed lesser-known heroes from lesser-known civilizations, such as Lautaro of the Mapuche and Bà Triệu of Vietnam. Leaders like Eleanor of Aquitaine and Kublai Khan could lead multiple civilizations, reflecting different chapters of their lives. The introduction of multiple leader options for civilizations like America and China added even more diversity and depth to the gameplay.
Civ 7 Forgoes Series Staples for Fresh Faces and Unique Leaders

Civilization VII takes the evolution of leader selection to new heights, featuring the most diverse and creative roster yet. It introduces a mix-and-match approach, allowing lesser-known figures to take center stage. Harriet Tubman, the American abolitionist, embodies the spymaster role, while Niccolò Machiavelli represents self-serving diplomacy. José Rizal from the Philippines focuses on diplomacy and cultural events, highlighting a shift towards a more inclusive and nuanced portrayal of leadership.
Over nearly three decades, the Civilization series has transitioned from focusing on superpowers to showcasing a vibrant tapestry of diverse leaders, telling the story of humanity. The definition of leadership has evolved dramatically, yet its significance remains as strong as ever. As we look forward to future installments, we can appreciate the rich history and innovation that the series' leader roster has brought to the gaming world.
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