Game Informer's Legacy Ends After 33 Years
Gaming journalism lost a giant on August 2nd, as GameStop abruptly shuttered Game Informer magazine and its website. This unexpected closure shocked fans and industry professionals alike, ending a 33-year run that spanned the evolution of gaming from pixelated classics to today's immersive experiences.
The announcement, made via X (formerly Twitter), thanked loyal readers and promised that the passion for gaming would endure. However, the reality for Game Informer's staff was far harsher. Employees were informed of the immediate closure and subsequent layoffs in a Friday meeting with GameStop's VP of HR, leaving issue #367, featuring Dragon Age: The Veilguard, as the magazine's final edition. The entire website was swiftly removed, its extensive gaming archive replaced with a simple farewell message.
A Look Back at Game Informer's History
Launched in August 1991 as an in-house newsletter for FuncoLand (later acquired by GameStop), Game Informer provided comprehensive coverage of video games and consoles. Its online presence began in August 1996, evolving through various iterations, including a major redesign in 2009 that introduced features like a media player and user reviews. The magazine's podcast, "The Game Informer Show," also debuted around this time.
In recent years, GameStop's struggles weighed heavily on Game Informer. Despite a meme-stock surge, the company implemented repeated layoffs, reflecting a broader trend of financial instability. Even after briefly reinstating direct-to-consumer subscriptions, the ultimate decision to close the publication came as a complete surprise.
Outpouring of Grief and Disbelief
The sudden closure sparked widespread sadness and anger among former employees. Social media posts expressed shock and frustration over the lack of warning and the loss of years of dedicated work. Comments from former staff highlighted the dedication poured into the publication, only to see it vanish without notice. Industry figures also voiced their regret, acknowledging Game Informer's significant contribution to gaming journalism. Even the observation that the farewell message sounded remarkably similar to one generated by ChatGPT added to the sense of impersonal detachment.
Game Informer's closure marks a significant loss for gaming journalism, leaving a void in the industry. While the digital age presents challenges for traditional media, the abrupt and unceremonious end to this long-standing publication serves as a stark reminder of the industry's volatility. The memories and contributions of Game Informer, however, will continue to resonate within the gaming community for years to come.