Former Sony Interactive Entertainment Worldwide Studios president Shuhei Yoshida recently shared his candid thoughts on the Nintendo Switch 2, and while he didn't outright pan the upcoming console, his reaction was far from enthusiastic. The comments came during an interview with Easy Allies, where Yoshida offered a thoughtful critique of Nintendo's latest move.
“To me, it was a bit mixed message from Nintendo,” Yoshida explained. “In a sense, I think Nintendo is losing their identity, in my opinion. For me, they are always about creating some new experience—designing hardware and games together to create something that is an amazing new experience.” He continued, pointing out that the Switch 2 appears more like an iterative upgrade than a bold leap forward: “But Switch 2, as we all anticipated, is a better Switch, right? It’s the larger screen, more powerful processor, higher resolution, 4K, 120 fps… even have a hardware person starting the stream, like other platforms do. And because it's a better Switch, the core premise of the whole Switch 2 is, you know, 'We made things better.' And that's something other companies have been doing all the time.”
Yoshida noted that for those who play exclusively on Nintendo systems, the Switch 2 brings exciting opportunities—like finally being able to run titles such as *Elden Ring*. However, for players who already own high-end consoles or PCs, the upgrades may not feel groundbreaking. He also pointed out that many of the games revealed during the Switch 2 presentation were ports rather than exclusive experiences, raising questions about whether this direction reflects Nintendo’s strategy or third-party developers’ choices.
One title that stood out to him was *Enter the Gungeon 2*, which he praised for its impressive reveal: “That looks amazing. They did a great job announcing that there.” Yoshida also highlighted *Drag x Drive* as a game that “feels very Nintendo,” suggesting that some of the company’s classic creativity still shines through.
He touched on the system’s pricing structure, noting differences between Japan and international markets, but admitted that despite his personal disappointment in the lack of innovation, the Switch 2 is likely a smart business decision. “Anyway, with some of the things Nintendo is doing, like the camera or mouse controls, creating new experiences—that’s great,” he said. “But other than that, I was personally a bit disappointed because they didn’t disappoint everyone. Because everyone wanted that better Switch.”
While Yoshida acknowledged that the Switch 2 was designed by talented engineers and offers meaningful technical improvements, his sentiment echoes a broader concern among fans: that Nintendo may be playing it too safe with this iteration. That said, features like mouse support and quirky gameplay mechanics hint that Nintendo’s playful spirit isn’t entirely gone—just perhaps taking a back seat for now.
Although Yoshida discussed pricing at length, one key detail remains unclear: the official U.S. price. Nintendo paused North American pre-orders shortly after the announcement due to newly implemented tariffs. With the global launch date set for June 5, pressure is mounting for Nintendo to finalize and announce pricing details in time for the release.