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With the critical acclaim surrounding the Silent Hill 2 Remake, Bloober Team is determined to demonstrate that their success was no accident. As they move forward, the studio aims to build on this momentum with a bold new IP—Cronos: The New Dawn. Here’s what you need to know about how Bloober Team plans to evolve.
Bloober Team Aims to Continue Their Creative Comeback

In the two weeks following its release, Silent Hill 2 Remake has received overwhelmingly positive reviews from both players and critics. Despite initial doubts and heavy skepticism, Bloober Team managed to deliver a remake that honored the original while introducing modern gameplay mechanics and visual upgrades.
Now, with renewed trust from fans and industry peers alike, the team is eager to prove that their success wasn’t a one-time achievement. Rather than rest on their laurels, Bloober Team sees this as an opportunity to redefine themselves in the gaming world.
At the Xbox Partner Preview event on October 16, 2024, the studio officially unveiled Cronos: The New Dawn. This upcoming horror title marks a deliberate step away from the Silent Hill formula. Game Designer Wojciech Piejko emphasized, “We don't want to make a similar game [to Silent Hill 2],” explaining that development began as early as 2021, shortly after the launch of The Medium.

Director Jacek Zieba described Cronos: The New Dawn as the "second punch" in a two-hit combo, with Silent Hill 2 Remake serving as the first. He acknowledged the underdog status the team once held, especially when they were first announced as the developers behind the iconic franchise.
Zieba reflected, “Nobody believed we could deliver, and we delivered. That was a big honor, that we, as Bloober, could work with Silent Hill and Konami. As horror creators, we love Silent Hill, like, I think, most horror fans do.” The studio even issued a public message asking for patience during the intense scrutiny they faced during development.
Ultimately, Bloober Team rose to the challenge, earning an impressive 86 on Metacritic. According to Piejko, “They made the impossible possible, and it was a bumpy road because of all the hate on the internet. The pressure was big on them, and they delivered, and for the company, it's an amazing moment.”
The Next Evolution: Introducing Bloober Team 3.0

Piejko described Cronos: The New Dawn as a showcase of what the studio can achieve with an original IP. In the game, players take on the role of The Traveler—a time-hopping protagonist who must shift between timelines to save lives and reshape a dystopian future ravaged by pandemics and mutants.
Bloober Team leaned heavily on the lessons learned from developing Silent Hill 2 Remake to refine their approach. Zieba noted, “The basis [for Cronos] when we started in pre-production was there [thanks to] the Silent Hill team,” highlighting how the experience shaped their creative direction.

With the success of Silent Hill 2 Remake, the team now identifies itself as entering a new phase: Bloober Team 3.0. The reception of both the Silent Hill 2 Remake and the Cronos reveal trailer has given the studio newfound confidence and credibility.
Zieba expressed his vision for the future: “We want to find our niche, and we think we found our niche, so now we just--let's evolve with it. [...] And how that happens is more complex, but it also happens organically in a way, like with [2016's] Layers of Fear, people in the studio were like, 'Okay, we made some shitty games before, but we [can] evolve.’”
Piejko added, “We gathered a team that loves horror. So I think, for us, it would not be easy to switch [to other genres], and we don't want to.”