Recently, Deadlock has seen a significant decline in its player base, with the game's peak concurrent player count now hovering around just 20,000 players. In response, Valve has announced changes to the development strategy for the game, aiming to enhance the overall quality and player experience.
Valve is moving away from the previously set schedule of releasing major updates every two weeks for Deadlock. Instead, the company will adopt a more flexible timeline for patches, allowing the development team more time to refine and improve the game. According to a developer, this shift will lead to more substantial updates. Meanwhile, hotfixes will continue to be deployed as necessary to address any urgent issues that arise.
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The initial two-week update cycle for Deadlock was deemed beneficial but did not allow enough time for changes to fully mature and function as intended. This realization has prompted Valve to alter its approach.
While Deadlock once boasted a peak of over 170,000 concurrent players on Steam, the numbers have dwindled to between 18,000 and 20,000 players by early 2025.
Despite these figures, it's important to note that Deadlock is not in jeopardy. The MOBA-shooter is still in its early development phase, without a set release date. It’s unlikely to see a launch this year or the next, particularly with Valve's attention possibly shifting towards a new Half-Life project, which has reportedly been given an internal green light.
Valve’s focus remains on crafting a high-quality product, understanding that satisfied players will naturally contribute to the company's revenue. This approach is more about optimizing the developers' workflow than addressing immediate concerns. It’s worth remembering that even Dota 2 underwent similar shifts in its update schedule during its early days. Therefore, there is no need for alarm regarding Deadlock's future.