An Elden Ring player, Nora Kisaragi, is suing Bandai Namco and FromSoftware in Massachusetts Small Claims Court. Their claim? The developers deceptively concealed substantial game content behind the games' notoriously high difficulty. Kisaragi alleges that FromSoftware titles, including Elden Ring, contain a "hidden game" intentionally obscured by challenging gameplay.
This lawsuit, announced on 4chan, hinges on the argument that the advertised game is incomplete due to this hidden, inaccessible content. Kisaragi cites datamined information as evidence, contradicting the common interpretation that such data represents cut content. Instead, they posit that these elements are deliberately concealed, supported by what they consider "constant hints" from developers – interpretations of statements made by FromSoftware President Hidetaka Miyazaki and references to Sekiro's art book. The core of Kisaragi's argument is that players paid for content they couldn't access without even knowing its existence.
Many dismiss the lawsuit as absurd. The existence of a "hidden game" of significant scale would likely have been discovered by dataminers. Furthermore, the presence of leftover code from cut content is a common industry practice, not indicative of deliberate deception.
The lawsuit's chances of success are slim. While Massachusetts Small Claims Court allows individuals over 18 to sue without legal representation, the plaintiff must prove "unfair or deceptive practices" under Consumer Protection Law. This requires substantial evidence demonstrating the existence of a "hidden dimension" and proving resulting consumer harm. The lack of concrete evidence makes dismissal likely. Even if successful, damages awarded in Small Claims Court are capped.
Despite the long odds, Kisaragi's primary goal isn't monetary compensation, but rather to force Bandai Namco to publicly acknowledge the existence of this purported "hidden dimension."