Home News Pity System in RAID Shadow Legends: Does It Boost Your Chances?

Pity System in RAID Shadow Legends: Does It Boost Your Chances?

May 12,2025 Author: Isaac

RAID: Shadow Legends is renowned for its RNG-based (random number generator) system that governs the summoning of champions. The thrill of pulling shards can quickly turn into frustration, especially when you go through dozens or even hundreds of pulls without securing a coveted Legendary champion. To mitigate this, Plarium introduced a feature known as the "Pity System." In this guide, we'll delve into the mechanics of the Pity System, assess its effectiveness, and explore how it impacts free-to-play (F2P) and low-spender players.

What Is the Pity System in RAID: Shadow Legends?

The Pity System is a hidden mechanic designed to enhance your chances of pulling higher rarity champions, such as Epics and Legendaries, the longer you go without obtaining one. Essentially, if your luck runs dry for an extended period, the game gradually boosts your odds until you finally land a significant pull. This system aims to prevent extended "dry streaks" where players might summon numerous shards without getting a desirable champion. Although Plarium does not explicitly mention this mechanic in-game, it has been verified by dataminers, developers, and countless player experiences.

RAID: Shadow Legends Pity System Guide

Sacred Shards

Base Legendary chance: 6% per pull.

Mercy kicks in: After 12 pulls without a Legendary.

After your 12th Sacred pull with no Legendary, each additional pull increases your Legendary odds by 2%. The progression looks like this:

  • 13th pull = 8% chance
  • 14th pull = 10% chance
  • 15th pull = 12% chance

Is the Pity System Helpful for the Average Player?

The answer to this question isn't straightforward. While the Pity System is in place to help, many players find that it often kicks in too late to be of regular benefit. Several players have reported that by the time they reach the threshold where the Pity System significantly boosts their chances, they have likely already pulled a Legendary champion. This raises the question of how the system could be improved. The existence of a Pity System is undoubtedly beneficial, particularly for a gacha game like RAID: Shadow Legends.

For free-to-play players, the struggle to obtain Legendary champions after extensive grinding and shard farming can be particularly disheartening. Thus, the Pity System is much needed. However, it could be enhanced with a few adjustments. For instance, reducing the number of pulls required to trigger the Pity System from 200 to 150 or 170 would help players save more shards on a regular basis and make the system feel more like a genuine "pity."

For an enhanced gaming experience, players can enjoy RAID: Shadow Legends on a larger screen using their PC or laptop with a keyboard and mouse via BlueStacks, offering smoother gameplay and greater control.

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