Home News New Gameplay Details Revealed for Doom: The Dark Ages

New Gameplay Details Revealed for Doom: The Dark Ages

Feb 26,2025 Author: Charlotte

Doom: The Dark Ages – A Medieval Twist on Classic Gameplay

EDGE magazine recently unveiled fresh details about the upcoming Doom: The Dark Ages, promising a significant shift in the franchise's formula. This iteration prioritizes narrative, boasting the largest levels in the series, creating a more sandbox-like experience.

Game director Hugo Martin and studio head Marty Stratton highlighted key changes: Unlike previous entries where lore was primarily delivered through text logs, The Dark Ages will feature a more direct storytelling approach. The game's aesthetic will embrace a medieval setting, minimizing futuristic elements. Even the iconic weapons will undergo a redesign to align with this new era.

Doom Dark AgesImage: youtube.com

While maintaining the series' signature level-based structure, Doom: The Dark Ages introduces the largest levels to date. Gameplay will blend dungeon crawling with open-world exploration. The game is structured into "acts," starting with confined dungeons that gradually open up into expansive areas. Adding further variety, players will gain control of both a dragon and a mech.

A revolutionary addition to the Slayer's arsenal is a versatile shield that functions as a chainsaw. This shield can be thrown at enemies, exhibiting unique interactions depending on the target (flesh, armor, energy shields, etc.). It also facilitates a dash attack for rapid traversal, compensating for the absence of double jumps and roars from previous games. The shield further incorporates a parry mechanic with adjustable difficulty settings and precise timing windows.

Parrying acts as a "reload" for melee attacks, while successful melee combat replenishes ammunition for ranged weapons—echoing the chainsaw mechanic in DOOM Eternal. Melee options include a fast gauntlet, a balanced shield, and a slower mace.

LATEST ARTICLES

26

2025-02

Where to Watch Every Studio Ghibli Movie Online in 2025

https://imgs.qxacl.com/uploads/90/173898725167a6d6f3d7074.jpg

For four decades, Studio Ghibli has enchanted audiences worldwide with its breathtaking hand-drawn animation and captivating storytelling. Under the visionary direction of Hayao Miyazaki, the Japanese animation studio has crafted a remarkable collection of nearly two dozen films, spanning a diverse

Author: CharlotteReading:0

26

2025-02

Where To Find Shards of Time in The Sims 4 Blast From the Past Event

https://imgs.qxacl.com/uploads/25/173934006067ac391ca8872.jpg

Unlocking the Mysteries of The Sims 4's Blast from the Past Event: Locating Time Shards The second week of The Sims 4's Blast from the Past event is underway, presenting players with the intriguing task of uncovering the secrets surrounding a mysterious visitor. A key element of this week's challen

Author: CharlotteReading:0

26

2025-02

All Audio Log Locations in The Tomb in Black Ops 6 Zombies

https://imgs.qxacl.com/uploads/19/1738184427679a96eb7bccd.jpg

Uncover the Secrets of The Tomb: A Complete Guide to Audio Log Locations in Black Ops 6 Zombies The Tomb, the latest Call of Duty Zombies map in Black Ops 6 Season 2, presents players with a challenging and mysterious environment brimming with secrets. Among these are a series of Audio Logs, offeri

Author: CharlotteReading:0

26

2025-02

The Flash Director Andy Muschietti Says It Failed Because 'A Lot of People Just Don’t Care About the Flash as a Character'

https://imgs.qxacl.com/uploads/90/173677327067850e968b712.jpg

Director Andy Muschietti attributes the box office failure of his DC Extended Universe film, "The Flash," to a lack of widespread audience appeal. In an interview with Radio Tu, reported by Variety, Muschietti stated the film didn't connect with "the four quadrants" – a term referring to the key de

Author: CharlotteReading:0