Counter-Strike Co-creator Minh Le, known as "Gooseman," recently expressed his satisfaction with Valve's stewardship of the iconic franchise. In a celebratory interview marking Counter-Strike's 25th anniversary with Spillhistorie.no, Le reflected on the game's journey and his decision to sell the IP to Valve.
Le lauded Valve's success in preserving Counter-Strike's legacy, stating that he's pleased with the outcome of the acquisition. He acknowledged the challenges of transitioning the game to Steam, recalling early instability issues and login problems. However, he credited the supportive community for navigating these technical hurdles, creating helpful guides that eased the transition.
The interview also touched upon Le's inspiration for creating Counter-Strike. Originally developed as a Half-Life mod in 1998, the game's design drew from classic arcade titles like Virtua Cop and Time Crisis, as well as action films from John Woo and Hollywood productions such as Heat, Ronin, and Air Force One. Jess Cliffe joined the project in 1999, contributing to map development.
Counter-Strike's enduring popularity, celebrating 25 years and boasting a thriving player base of nearly 25 million monthly users for Counter-Strike 2, underscores Valve's commitment to the series. Le highlighted the immense value of his time working with Valve, describing the experience as humbling and emphasizing the professional growth he gained from collaborating with top-tier game developers. His overall sentiment reflects gratitude for Valve's handling of his creation and the lasting impact of Counter-Strike.